 class  Shapes : public List<GShape *>
  class  Shapes : public List<GShape *> list of shapes class; copied shapes are put in the assoc list.
|   | Shapes (AssocList *al) | 
|   | Shapes (const Shapes &shapes) | 
|  AssocList* | GetAssocList () const | 
 List
 List  void  add(const T &e)
 void  add(const T &e)
 void  insert(const T &e, const unsigned i)
 void  insert(const T &e, const unsigned i)
 int  find(const T &e) const
 int  find(const T &e) const 
 bool  isSet() const
 bool  isSet() const 
 int  count(const T &e) const
 int  count(const T &e) const 
 bool  contains(List
 bool  contains(List bool  contains(const T &e) const
 bool  contains(const T &e) const 
 void  remove(const T &e)
 void  remove(const T &e)
 void  removei(const unsigned i = 0)
 void  removei(const unsigned i = 0)
 bool  removecur()
 bool  removecur()
 void  empty()
 void  empty()
 virtual  void  clear()
 virtual  void  clear()
 T&  operator[] (const unsigned i) const
 T&  operator[] (const unsigned i) const 
 T&  elem(const unsigned i) const
 T&  elem(const unsigned i) const 
 unsigned  count() const
 unsigned  count() const 
 void  replace(const T &old, const T &fresh)
 void  replace(const T &old, const T &fresh)
 void  sort(int (*cmp)(T, T))
 void  sort(int (*cmp)(T, T))
 void  reverse()
 void  reverse()
 int  first()
 int  first()
 int  last()
 int  last()
 int  next()
 int  next()
 int  prev()
 int  prev()
 T&  cur() const
 T&  cur() const 
 bool  done() const
 bool  done() const 
 int  setcur(const T &)
 int  setcur(const T &)
list of shapes class; copied shapes are put in the assoc list.
alphabetic index hierarchy of classes
 
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